Purdue Polytechnic Institute is one of the 10 academic colleges at Purdue University (est. 1869). Founded in 1964 as Purdue University’s School of Technology, Purdue Polytechnic Institute enrolls around 12% of Purdue’s students (around 4,910) at the West Lafayette campus.
The Institute houses eight departments and schools offering a variety of high-demand technology disciplines leading to the bachelor's, master’s, and PhD degrees. Seventy academic options are available in six subject areas in seven departments. The Department of Computer Graphics Technology (CGT) houses the Computer Graphics Technology Program, which offers a BS in CGT with a Major in Animation or Visual Effects Compositing.
Graduate options are available through the Department of Computer and Information Technology (CIT) and include an MS in CGT and a PhD in Technology.
The BS in CGT with a Major in Animation focuses on six areas of animation including 3D Modeling, Texturing, Lighting, Rendering, Character Rigging (creating a digital skeleton) and Motion. Graduates of the BS program have found employment at DreamWorks, Walt Disney Company, and Rhythm & Hues and eight of the school’s alumni were part of the creative teams behind 2014 Oscar winner Big Hero 6 and 2014 Golden Globe winner How to Train Your Dragon 2.
The BS in CGT with a Major in Visual Effects Compositing combines Animation, Visual Effects, and Video to create “highly graphical” videos for episodic television and films, says the school. Graduates of the program have been hired at DreamWorks, Walt Disney Company, and Rhythm & Hues.
The MS in CGT offers four primary focus areas: Animation, Games, Information Visualization, and UX Design. Students may specialize in any area through a range of courses such as Animation History, Technology and Technique, Current Topics in 3D Animation, Computer Graphics Programming, Game Development, Interactive Multimedia Development and Research, and Virtual Environments. Additionally, “real-world projects and research opportunities help students put theory into practice, building a foundation for future growth in their chosen discipline.”
Animation students will experience all key areas of the digital animation process, “preparing them for a growing range of technical and creative positions in the global animation industry, or as research scholars in the animation technology area.” Potential job titles include (but are not limited to) Animator, Digital Lighting Specialist, Rigger, Simulation and Visualization Specialist, Technical Director, and Technical Artist.
Note that students may earn a BS CGT/MS Technology with a Specialization in CGT, which may be completed in just five years instead of six years or more, if pursued separately.
The PhD Program allows students to create a CGT Specialization that covers Animation, Data Visualization, Game Studies, Human Centered Design and Development, Virtual Product Integration and Web Programming and Design. Graduates of the program will know how to envision, plan and conduct research and development activities; identify, comprehend, analyze, evaluate and synthesize research; evaluate technologies and technology-related programs; assess individual performance with, and understanding of, technology; communicate effectively and employ constructive professional and interpersonal skills; and function in one or more of the technology disciplines.
Graduates of the program pursue careers in the academic sector, entertainment, government, technology, and many other areas.