New York University’s (NYU) Tisch School of the Arts houses the Department of Game Design, home to The NYU Game Center and NYU Game Center Incubator. Founded in 2008, The NYU Game Center hosts events and programs such as the NYU Game Center Lecture Series, No Quarter Exhibition (est. 2010), and the professional game conference known as PRACTICE: Game Design in Detail. The Center also hosts workshops and tournaments.
NYU Tisch Game Center programs include BFA and MFA degrees in Game Design, and Minor in Games. The minor consists of 18 credit hours of study and it explores foundation game studies and other areas through elective coursework. Graduate students will complete a thesis project to be presented at the NYU Game Center Spring Show.
All programs at the NYU Game Center consist of immersive academic seminars and hands-on experiences in the Center’s development studios and play labs. Students may focus on programming, design, or visual design for games, game criticism, game art, or other areas.
A major component of the NYU Game Center is the internship program. Students have completed internships at Disney, Ubisoft, TreSensa, and Arkadium. NYU Game Center graduates will leave the program with a resume and several finished games.
New York University alumni are game artists, designers, and developers, entrepreneurs, AI engineers, and software publishers. They work at companies and studios such as Blizzard Entertainment, Riot Games, Amazon, Tencent, Take-Two Interactive, ESPN, Nickelodeon, and IGDA Japan, among others.
New York University is accredited by the Middle States Commission on Higher Education (MSCHE). Serving nearly 55,000 students, the school is one of the nation’s largest private universities. Founded in 1831 and offering an estimated 400+ programs, NYU has additional campuses in Abu Dhabi and Shanghai, and 11 global academic centers in Asia, Europe, Africa, North America, and South America. Tisch School of Arts was founded in 1956 as a school within New York University.