Oklahoma Christian University (OC) has several undergraduate paths to study animation. Students seeking an art-based program can choose between the Gaming and Animation BA and BFA degrees. Students seeking a science and math-based degree can choose between the Gaming and Animation BS and the Computer Science (CS) BS with Gaming and Animation.
For a shorter program that prepares students for entry-level positions in animation, Oklahoma Christian University has a 21 credit hour 3D Modeling and Animation minor. This program explores game technology, 2D modeling, animation, motion graphics, lighting, texturing, and rendering.
All OC Animation programs provide access to the Baugh Motion Capture Lab, Kicker Audio Lab, Sparks Advanced Visualization Lab, and the Cox Digital Art Lab. Across programs, courses are led by experienced professionals in the animation, games, and technology industries. Course examples for the BA and BFA programs include History of Animation; 3D Modeling and Animation; Interactive Media Design; Animation Principles; Technology for Graphics; Motion Imagery; Texturing, Rendering, and Lighting; Digital Sculpting; Team Game Production; and Gaming and Animation Studio.
The OC BA and BFA programs require 126 credit hours to graduate. For the BA, this includes six credit hours of the same foreign language, and 51 credit hours in the major. For the BFA, this includes three hours in Entrepreneurship and Small Business Management, and 72 hours in the major.
The Gaming and Animation BA and BFA programs at Oklahoma Christian University require successful completion of the Gaming + Animation Capstone. Graduates of both programs are prepared to pursue careers in animation, TV/film, game art and design, and visual effects (VFX).
The OC Gaming and Animation BS programs consists of many of the same courses listed for the BA and BFA options. Both options also have overlapping coursework. Students in the BS program will complete programming coursework such as Programming I, II and Languages; Software Engineering - practices, tools, ethics, and projects; and Game Programming-Unity and Unreal. Math, business, and technical writing are also major components of the programs.
Gaming and Animation students will also complete a minor in an area such as Art, Music, Graphic Design, Interior Architecture, or Marketing Management. Both BS and CS BS students may enhance the degree by selecting electives in an additional specialized area. Examples include Digital Painting, Audio for Gaming, and Illustration. To graduate, Gaming and Animation students will complete the Gaming and Animation Capstone. Non-CS students will also complete The Business of Branding Yourself course or Entrepreneurship and Small Business Management course.
Graduates of the Oklahoma Christian University BS programs are prepared to pursue careers in game design and development, animation, computer science, architecture, healthcare, education, and life sciences.
Oklahoma Christian University was established in 1950 as Central Christian College. When it opened, the school has just 97 students. Today, OC serves 2,200 students enrolled in nearly 100 programs and areas of study across 14 academic departments operating in five colleges. Oklahoma Christian University is accredited by the Higher Learning Commission (HLC).