Maine College of Art (MECA) was founded in 1882 as part of the Portland Society of Art. The school serves more than 500 BFA, MFA and MAT students along with 1,500 continuing studies students. The BFA Program at MECA offers 11 majors, including Animation & Game Art (AG).
Launched in 2018, the AG Major covers art, game art, film, historical and contemporary animation, and storytelling. Course highlights for the program include 2D Game Design, 3D Modeling and Animation, Advanced 3D Game Art, Animation and Game Art Concepts and History, Cinematic Storytelling, Intermediate Game and Concept Art, and Stop Motion and FX. Students will also take Production Studio, Capstone, and Professional Studio courses.
In addition to required coursework, graduating AG students are required to present their work at MECA’s BFA Thesis Show. Students will also have opportunities to exhibit their work in organized College exhibitions and on their own during all four years of their MECA experience. Before graduation, students will complete an internship, online portfolio, resume, and professional reel.
Graduates of the AG program at MECA work as professional artists or they have entered an MFA program.